Hide & Seek
Hide & Seek
Background
Hide & Seek was intended for the 2022 Global Game Jam, although it wasn't finished in time.
Working with the theme "DUALITY", I decided to explore the binary of light and dark. Particularly, I wanted to explore the idea that when deprived of sight in the darkness, our sense of hearing can become augmented.
Gameplay
Arrows to move, space to use lamp.
Hide & Seek relies heavily on stereo sound and headphones are recommended.
In the game you wander about a haunted house with a lamp.
When the lamp is off you can hear a creature stalking you, and you must avoid it.
When the lamp is on the creature will flee from you, but cannot hear it. Furthermore, you have limited light and you must search for jars of oil to refuel the lamp.
You win by exposing the creature to the lamplight.
Credits
Art
Haunted mansion, Hero Tokens 3, and Halloween Monster Tokens by Ross McConnell of 2minutetabletop.com, with modifications, under a CC BY-NC 4.0 License
Audio
CC BY 3.0, with modifications:
- “Book, Flipping Through Pages, A.wav” and "Water, Dripping, Medium, A.wav" by InspectorJ (jshaw.co.uk)
- “WoodenChairWood.wav” by mikaelfernstrom
- “Monster Screech.wav” by YuriNikolai
- “Llama_SiendoApagada.wav” by Thingy17
- “Wild Boar / Grunting / Squealing” TheVeoMammoth11
- “Toilet Flush” by EminYILDIRIM
- “Piano Keys .m4a” by Alexhanj
CC BY-NC 3.0, with modifications:
- “Olive Oil” by rickaldo09
- “Plant noises.WAV” by tjoppie
- “BasinInputOutput.wav” by acclivity
Comments
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This was a cool 2D horror game with a unique concept where the player is the hider without the light while the monster is the seeker in the dark. However, the tables turn when the player has light, causing the player to become the seeker instead, hunting down the monster. I enjoyed the game and felt that the idea was really creative as the main game mechanic of the game.
Thank you for reading my comment and I wish you good luck in your future endeavours.
Thank you for taking the time to play my game and make a video playthrough!